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mike Dev Team

Joined: 02 Mar 2005 Posts: 672
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Posted: Mon May 16, 2005 11:57 am Post subject: Preview of Stats |
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As a sneak peek at our upcoming stats system, here are some "Top 5" lists from our Fragism NJ server for the past few days. We've recorded stats for over 1000 different players for 1 day and 21 hours of gameplay. If you play on the Fragism NJ server, you'll get to see your stats with Beta 2!
Questions? I'll be happy to answer them here.
Fastest Leveler
1. Fantomas - 13 levels/hr
2. Mr. Peepers - 12 levels/hr
3. War_Hammer - 12 levels/hr
4. jedijack - 12 levels/hr
5. Marty - 11 levels/hr
Most Accurate
1. jedijack - 30%
2. Breach - 25.09%
3. Nerdydude - 24.7%
4. Sh4x - 24.49%
5. MrPaladin-TPF- - 23.96%
Most Assists
1. MrPaladin-TPF- - 23
2. DIRTYONE42O - 17
3. LORD KILLER - 14
4. Xi - 14
5. VipMattMan - 11
Most Deaths
1. VipMattMan - 159
2. MrPaladin-TPF- - 142
3. DIRTYONE42O - 125
4. -HK-Zerrak - 104
5. LORD KILLER - 104
Most Kills
1. VipMattMan - 274
2. MrPaladin-TPF- - 234
3. jedijack - 185
4. LORD KILLER - 144
5. ted - 131
Top Tycoon (Profit)
1. -HK-Zerrak - $169,500
2. VipMattMan - $139,600
3. Howard Roark@Vandy - $113,500
4. jedijack - $109,800
5. MrPaladin-TPF- - $108,950
Weapon Kills
1. Viking - 1325
2. AK107 - 1277
3. MP5 - 1052
4. M16 - 1035
5. Desert Eagle - 822 |
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Captain Colon

Joined: 15 Apr 2005 Posts: 1211 Location: Hiding in your closet with a cactus and a big jar of lube. You're getting verrry sleepy...
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Posted: Mon May 16, 2005 12:08 pm Post subject: |
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Very nice
But clearly the viking is too powerful and needs to be toned down  _________________
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goldingds
Joined: 26 Apr 2005 Posts: 55 Location: WA State
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Posted: Mon May 16, 2005 1:13 pm Post subject: |
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I think the viking is perfect. Good enough to be used as a weapon, but not good enough that you'd rather use it instead of a bigger gun. _________________ Is your clan ready to be added to the list? Get yourself known here: http://forums.planofattackgame.com/viewtopic.php?t=917 |
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Morthy

Joined: 01 May 2005 Posts: 72
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MrPaladin-TPF-

Joined: 15 Apr 2005 Posts: 1085
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Posted: Mon May 16, 2005 1:22 pm Post subject: |
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wow I liek the idea of scoreing assists... hehe as you can see I have no fear of dieing, but to know that my efforts are being noticed is great... _________________ "Consider yourselves flanked"
"The brave may die, but the cautious will never live"
"If John Rambo played this game even he would work with his team"
Last edited by MrPaladin-TPF- on Mon May 16, 2005 1:36 pm; edited 1 time in total |
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Doorgeslagen

Joined: 01 Apr 2005 Posts: 496 Location: The Netherlands
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Posted: Mon May 16, 2005 1:33 pm Post subject: |
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Pretty awsome stuff _________________ -/In crowbar we trust/- *Edge-DM mapper*
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burner03

Joined: 05 May 2005 Posts: 261
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Posted: Mon May 16, 2005 2:49 pm Post subject: |
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Erm.. I want for you all to notice how much better the ak is than the m16, the mp5 has more kills than it!!  _________________
http://img342.imageshack.us/img342/7251/poadrawing1wc.png
My poa drawing, im pyre` in irc.
Use firefox if your gonna open then image, if you dont use firefox quit the internet.. |
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airplane Dev Team

Joined: 03 Mar 2005 Posts: 175
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Posted: Mon May 16, 2005 3:21 pm Post subject: in defense of the m16 |
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hits shots name
9291 53028 AK107
9484 53439 M16
10174 68902 MP5
the data above was pulled from our database. as you can see, while the mp5 may have twenty more kills than the m16, the mp5 has been fired about 15000 more times! on the other hand, you can also see that the m16, having scored more hits than the ak, did not rack up as many kills. the m16 and ak were supposed to be balanced by the ak being more powerful and the m16 being more accurate. i guess we weren't as dead on as we could be. in general, yes, we will be keeping an eye on these stats to help us balance out the game. thanks for pointing that out!
-airplane |
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Pointe

Joined: 12 May 2005 Posts: 1175 Location: University of Massachusetts Amherst
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Posted: Mon May 16, 2005 3:34 pm Post subject: |
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Any plans on having the stats ability to be translated into HTML for sites? _________________
| Renegade170 wrote: | Your my new Jesus  |
Head of iRG - *SITE DOWN*
Head of PoA section of MLO - http://www.themlo.com/
Head of Fight Night
Head of PoA Community Vent - strafe.typefrag.com - port: 10845
Beta Tester |
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mike Dev Team

Joined: 02 Mar 2005 Posts: 672
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Posted: Mon May 16, 2005 3:46 pm Post subject: |
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| Pointe, what do you mean exactly? Example? |
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Pointe

Joined: 12 May 2005 Posts: 1175 Location: University of Massachusetts Amherst
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Posted: Mon May 16, 2005 4:08 pm Post subject: |
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For example, HLStats or PsychoStats...
Now that you have the ability to see stats and load this stats into a file, will you enable it so that these stats can then be called upon by php scripts and various code?
This would allow servers with websites to post the stats, making regulars play more often... Encoraging communities and so forth...
I'm not asking for you to create the php scripts and code yourself, but since you already created the game's part of keeping stats, It would be nice if this ability could be universal for all servers in the next version... Then a third-party could translate this file into readable HTML sites...
With HL1, the third party had to program both the server side and the translation side of the program using Adminmod or AMX mod... Since you already created the server side, it creates an opportunity to have stat sites like the original HL1 mods have! We no longer have to wait for AMX/Adminmod to take advantage of the new metamod... We can have stats now...
~Pointe~
EDIT: Added a program to examples... _________________
| Renegade170 wrote: | Your my new Jesus  |
Head of iRG - *SITE DOWN*
Head of PoA section of MLO - http://www.themlo.com/
Head of Fight Night
Head of PoA Community Vent - strafe.typefrag.com - port: 10845
Beta Tester |
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TuXSuX

Joined: 23 Apr 2005 Posts: 225
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Posted: Mon May 16, 2005 4:55 pm Post subject: |
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Are gonna be posting these stats on this website? _________________ "If you don't like the way the Atlanta Braves are playing, then you don't like baseball." - Chuck Tanner |
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xblitz
Joined: 10 May 2005 Posts: 67
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Posted: Mon May 16, 2005 6:07 pm Post subject: |
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| Pointe wrote: | | I'm not asking for you to create the php scripts and code yourself, but since you already created the game's part of keeping stats, It would be nice if this ability could be universal for all servers in the next version... Then a third-party could translate this file into readable HTML sites... |
Did you guys forget PoA key features?
| Quote: | | Stats package - a robust, web-based statistics package to track everything from kills and time played to assists and accuracy, across all Plan of Attack servers |
| TuXSuX wrote: | | Are gonna be posting these stats on this website? |
Not sure what to tell you, but i doubt it will. I am sure every individual server with a website will have their own stats record. Unless PoA Devs are designing it that way... Maybe probably even both.
Last edited by xblitz on Mon May 16, 2005 6:40 pm; edited 1 time in total |
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Pointe

Joined: 12 May 2005 Posts: 1175 Location: University of Massachusetts Amherst
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Posted: Mon May 16, 2005 6:12 pm Post subject: |
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I don't expect all servers to have stats... That would be far too unreasonable an idea... What I'm asking is if the CAPABILITY will be built in for servers to have stat websites... Just like HL1 has the capability to have stat websites....
~Pointe~ _________________
| Renegade170 wrote: | Your my new Jesus  |
Head of iRG - *SITE DOWN*
Head of PoA section of MLO - http://www.themlo.com/
Head of Fight Night
Head of PoA Community Vent - strafe.typefrag.com - port: 10845
Beta Tester |
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furtim

Joined: 04 May 2005 Posts: 477 Location: Brighton, MA
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Posted: Mon May 16, 2005 6:22 pm Post subject: |
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I don't have the most deaths?? I need to play on Fragism more. And die more.
Mediocrity sucks. Excellence is too hard. I dedicate my life to being an exceptional failure. _________________ He wins who fires first and can deliver the heaviest fire. --Erwin Rommel |
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