Lt Llama
Joined: 16 Jun 2007 Posts: 1
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Posted: Sat Jun 16, 2007 5:59 am Post subject: Issues on a 64 bit linux root server |
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Hi and thumbs up for a little great mod.
I dont know whats the problem when im trying to start POA.
Im using Suse Linux 10.1 (x86-64).
About the installation.
* created a folder /html/source_server
* Did all steps to download hl2mp and tested it (working)
* downloaded and put POA in /html/source_server/planofattack
So the step I didnt do was creating an account for Steam, but I'm not shure this is necessary anyway as hl2mp is working.
POA screen shell script
| Code: | | screen -A -m -d -S poasscreen ./srcds_run -console -game planofattack -autoupdate -port 5000 -maxplayers 16 +map light |
Server.cfg
| Code: | // Rcon password
rcon_password "..."
// Server password
sv_password "..."
// Voice is now supported
sv_voiceenable 1
// "Realistic" fall damage
mp_falldamage 1
// Auto team balance will balance the teams to within 1 person
mp_autoteambalance 1
// Limit the teams to a maximum difference to x players when joining
// 0 = disabled
mp_limitteams 1
// Delay all team switches until the end of the round
mp_delayteamswitch 1
// Maximum 35 minutes between map changes
mp_timelimit 40
// Allow them to play up to 2 games before the timelimit expires
mp_gamestoplay 2
// 2.5 minute round length
mp_roundlength 150
// FF off
mp_friendlyfire 0
// Hostname
hostname "Euroskillz - Plan of Attack Server"
// Server Ban File
// ---------------
exec banned_user.cfg
// Server Download and Maxrate
// ---------------------------
sv_allowdownload 0
sv_maxrate "20000"
sv_minrate "2500"
// Server Update Rate
// ------------------
sv_maxupdaterate "60"
sv_minupdaterate "10"
// Uncomment to turn logging on
log on |
The server starts and shows up in the server list.
I can connect and get to "Sending client info", and there it sits for ever.
The console shows that I'm connected, and when I disconnect.
I get an error, with or without the beta 4 linux patch as you can see in the screenshot:
http://www.euroskillz.eu/slask/poa1.jpg
| Code: | net.cpp (932) : Assertion failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal
net.cpp (940) : Assertion failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal |
Some googling didnt make me much wiser.
http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg43775.html
Tried adding "-beta srcds0407" to the startup line but no differance.
Actually that gave me a new error
| Code: | | netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0 |
Tried changing SteamAppId to 215 in gameinfo.txt but same result.
Tested differant ports.
I have no high hopes that anyone can fix this, but I just let you know anyway. |
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